I LOVE the planet heating up because because people cant be bothered to make games on their own! I have over 9 years of experience making Roblox games now. Every users now gets 1M free tokens/month to use a purpose-built AI assistant just for Roblox game creation. No idea why it was like this in the first place but the issue has been fixed and I’ve wiped the entries clean so it’s like it never happened. Just noticed a bit of a security issue with places on the app server. + Fixed an issue which would cause the app to freeze when you looked up a player which had not existed+ Fixed an issue which would cause data to not save if you sent a note
Yes, I have tried that and it still seems to not have fixed the issue. When I try to upload them in the private message, I get an error. The logs in AppData/Local/Roblox/Logs don’t seem to show any references to any errors happening, they just abruptly end. This is suddenly happening to me too. Following these steps will help us better understand the issue and work on a solution more efficiently.
Live Chat
Schools can’t teach you how to make Roblox games. On average, Roblox Assistant reportedly takes around 52–53 seconds to generate a GUI that suffers from layout issues and bugs. Even within our team, developers with 2–4 years of experience—some I personally mentored—are finding genuine value and using it to build faster. It already beats tools like Cursor, Replit, and Bolt.new, because it’s built from scratch for Roblox. Rather, it’s not even a wrapper at all. Unlike Unity or Unreal, Roblox is the ideal platform to build a full AI-powered game creation tool.So I built one, not to replace learning, but to accelerate it.
Administer // Modern & Modular free admin system
Older Roblox games are lightly active and not all of them are popular, there needs to be a better way to go with this. So far all i can see this doing is just mess up old/abandoned experiences for no real benefit. While this isn’t a entirely bad move i believe that this move specifically misses the point of the entire issue people have been trying to signal to you all.
When you see “-Beta,” that just means the model hasn’t been trained on all our high-quality data yet. You’re getting models that are ridiculously quick and ridiculously cheap. The real game-changer is the combination of speed and price. To me, this isn’t just about making money, it’s about making something ridiculously affordable and accessible. If you want to save the planet, optimize your game scripts too I mean… compared to people rendering full 4K animations or training LLMs from scratch?
Games with mild repeated violence (most Roblox games with violence) aren’t age gated by default; parents can manually restrict children from accessing games with any violence, but this is probably a fraction of a percent of users. I was working on an in development build of my game and set up the Questionnaire prematurely and put “Strong Language” When my game only contained a baseplate, Assets, and No code. I later get an email saying I need to update the questionnaire on all of my experiences or I risk moderation. Recently you guys added an update for “sensitive topics” and said in the devforum post to update the questionnaire only if our experiences contained sensitive topics.
- + Slightly updated notifications to be taller to allow for three buttons at a time.
- The default minimum age is generally based on content descriptors generated from the experience questionnaire, but can be adjusted based on creator settings, user settings, or parental controls.
- Has been fixed as of this commit, if you continue to have any issues please let me know!
- Could there be exceptions for older Roblox games, because some owners are no longer on Roblox or have been banned or just don’t care
- Starting today, users in the U.S. and select regions who have not already completed an age check will see in-app prompts asking them to complete one to continue chatting with others.
- We will provide regular updates on our progress to preserve classic Roblox content.
- I cannot stress this enough, everything you input into this model will theoretically be able to show up in AI results giving everyone access to YOUR games content.
Mirrors do not build, they reflect, and if you prompt it to build you a game then sure, it will. Or will they become curators of games they never really developed, caretakers of unknowable architectures? AI has am amazing ability to assist us in learning and help us search through hundreds of lines of code for a bug that appeared out of nowhere.
Action Required: Complete Maturity and Compliance Questionnaire by September 30
This is an amazing update! I’d would also like to see an update to Robloxs lighting engine. Nice I use unions for all my builds, so this https://www.redlion.casino/ is going to help out a lot! Any idea when this will start rolling out to live servers? When will this feature arrive for viewport frames/if it’s ever planned? You can also compare the impact of Occlusion Culling by turning it on/off in the Beta Feature menu (requires a Studio restart).
- The owner of the game has admin by default (the group/user), and sandbox mode is enabled (all people in studio have admin).
- Even within our team, developers with 2–4 years of experience—some I personally mentored—are finding genuine value and using it to build faster.
- After you’re done selecting a name (which is filtered), you’ll have the ability to add people based on a group or user ID.
- Also happening to me, random intervals.
- But that’s exactly why I built SuperbulletAI—to make quality fast, not just “fast trash.”
- Would be great if Roblox could have a centre in Africa.We also suffer from the Lag issue.
- Or will they become curators of games they never really developed, caretakers of unknowable architectures?
Administer is open source and our team appreciates any contributions you’re willing to make. Administer features a very robust API to make your own apps. You can edit your game’s settings in the configuration menu to your liking, with options to change the animation speed, keybinds, and more.
Gmail werkt beter in de app
Logs are linked in the private content tab. Roblox randomly closes while playing, without showing any error message. I can’t believe Brazil servers are finally coming, we’ve been asking for them for DECADES. Finally the brazilians server ;3
Please let us know if you experience any issues with Occlusion Culling while testing in Studio Beta. It will not enable it for your users in your published experience. As announced at RDC24, we are testing Occlusion Culling in production on a few experiences at the moment.
Would be great if Roblox could have a centre in Africa.We also suffer from the Lag issue. That would be fair… if they didn’t already have Brazilian servers. I apologize if I’m being a bit too focused on this, but it’s something I’m really curious about.
Just a reminder that the deadline to complete the Maturity & Compliance questionnaire is September 30th. Every time Roblox force closes, the logs don’t show anything. The logs do not show anything out of the ordinary which makes it extremely difficult to show what even happened in the first place. Yeah im having this issue too or someting
When PolicyService is used to restrict visibility of Paid Random Items for ineligible users, it doesn’t have to be flagged on the questionaire. This change is live now on the web, and coming soon on the mobile app. If there is an experience that you want to remain public, simply play or favorite that experience. We appreciate your contribution to safeguarding our community’s history.
You can edit the rank at any time you need, just click the settings icon next to the rank in the same area and configure it via the menu which pops up. Click on an app to disable it and click again to re-enable it. From there, you can enable what apps you want them to have access to. If it’s a user, just enter their User ID. After you’re done selecting a name (which is filtered), you’ll have the ability to add people based on a group or user ID.
